๐Ÿ“ฐ Team Sinigang

The Blog

What we're playing, what we're cooking, and updates from the studio. Unfiltered, no algorithm โ€” just us. ๐Ÿฒ

Latest Posts

From the kitchen

๐Ÿ“… October 2026  New ๐ŸŽฌ At the Movies

We Saw the New Street Fighter Movie, and It Was Super Fun

Opening weekend, a theater full of fans, special moves and easter eggs everywhere, plus our own video from the night. No spoilers.

๐Ÿ“… October 2026  First Look

First Look: Mortal Shell II, 3.5 Hours In

A new Soulslike in the rotation. Proxima and Tiel unlocked, screenshots from our own game, and why there's no score yet.

๐Ÿ“… October 2026  ๐Ÿ‡ต๐Ÿ‡ญ Culture

Filipino American History Month: Why October Matters to Us

Why it's in October, who Larry Itliong was, and how our Pinoy family is celebrating with games, sinigang, and a little history.

๐Ÿ“… October 2026  What We're Playing

What We're Playing โ€” October 2026

Fingularity launches on iPhone, Starfall: Shattered Continuum lands on Google Play, plus finishing Diablo IV's Lord of Hatred campaign as a lifelong Paladin player and why GTA 6 will be strictly an after-bedtime game.

๐Ÿ“… August & September 2026  What We're Playing

What We're Playing โ€” August & September 2026

Two months, one game: Diablo IV as a Paladin, the Steam milestones along the way, and a countdown to GTA 6.

๐Ÿ“… July 2026  What We're Playing

What We're Playing โ€” July 2026

A quiet month for gaming: we took the family to Walt Disney World in Florida, and the controller stayed home.

๐Ÿ“… June 2026  What We're Playing

What We're Playing โ€” June 2026

Crimson Desert was the big one, Nightreign waited for free time that never came, Stardew Valley got an honest shot, and Elden Ring never left.

๐Ÿ“… May 2026  Studio

Why We Make Browser Games in 2026

Everyone keeps asking why we build for the browser when mobile apps and Steam dominate the market. Honest answer: because we believe in games you can play right now, with zero friction, on any screen.

๐Ÿ“… April 2026  Dev Log

Building Lapu-Lapu: Defender of Mactan โ€” Dev Log

How we built our most ambitious browser game yet โ€” a real-time strategy-action game set during the Battle of Mactan on April 27, 1521. The history behind the game and the design decisions that nearly broke us.

๐Ÿ“… March 2026  Culture

Why We Named Our Studio After a Soup

The name "Team Sinigang" gets a laugh before it earns respect. But the more people learn about sinigang โ€” the dish โ€” the more they get it. Bold, sour, unmistakably Filipino.